Lore Repository
Every chronicle bound and shelved — search the archive by name or subject.
Valor
Um reino tradicional e principal fornecedor de minerais em todo o continente.
The Empire of Grym
Um dos três grandes reinos Humanos, conhecidos pelo seu avanço militar, tecnológico e vontade inabalável de dominar. Estando no centro do continente, seria de esperar que fossem vulneráveis a ataques, mas parecem estar a dominar o tabuleiro de poder do continente.
The Democratic Woods of Rekhassa
A mysterious realm that lives in the Great Forest of Rekhassa. Little is known about their business and the whole structure of the country, as the Forest acts as a major security wall and prevention against enemies.
Floresta da Singularidade
Sulfur
Rich volcanic soil, legendary preserves and wines, and bustling seasonal trade fairs.
Kugg
Kugg is the maximum security prison of Man in the continent, in an undisclosed location. Every prisoner that is sentenced to this place, is sentenced for life, to live the rest of his or her days in a secluded place with nowhere to go and run. Some experts that have looked to old schematics of the prison speculate that the builder of the prison was not human at all, and it was emprisoned in Kugg. Those experts have been killed, or have disappeared. The last convicted prisoner to Kugg was someone that tried to start a revolution in Grym, by claiming that fiends and devils were possessing the emperor of Grym, and tried to explode the capital city.
Kaer
A poor fishing village trying to survive after Grym and Valor cut their commercial ties, both legal and ilegal. Currently it is run by mercenaries and fishermen, and are trying to make. a political connection with a city up north in Falanor.
Interia
The central of commerce of the East, Interia is technically a neutral settlement for everyone with coin. However, the deep influence of Grym is noticeable and most of the foot soldiers for the Empire spend several weeks camped in this settlement, drinking and spending the money of its people.
Fall-Ohn
The passway city to one of the few entrances to the desert. Currently it's a major point of contention between Grym and Valor, and business is not going well thanks to that.
Falanor City
Um cidade magnífica junto às montanhas de Tearfall, conhecida pelo seu palácio com murais de dragões e a sua liberdade comercial.
Evereen
An old defunct town, it stands at a precipice overlooking the great desert of D'Alar. Recently, a ship ported there and it became lively again.
Doors of Mornir
A small village at the base of the cliff where the Academy of Mornir resides. It is located in the now Falanor region of the continent, and it is known by their fierce spirit.